Lands are the foundation of every deck in Magic: The Gathering π΄. Without them, your most powerful creatures, spells, and combos are just pieces of cardboard in your hand. But with so many types of lands available, a big question arises: What lands are good? Should you get dual lands? Let’s break it down! β‘
Dual lands are lands that can produce two different colors of mana instead of just one π¨. These are a huge deal because they help fix your mana base, ensuring you can cast spells of multiple colors more easily. But not all dual lands are created equalβsome are stronger than others, and their legality varies between formats like Standard and Commander.
If youβre playing Standard, youβll want to keep an eye on which dual lands are currently legal. Most Standard sets include dual lands, but their mechanics differ:
These lands are essential in Standard to ensure you donβt get stuck with the wrong colors. However, since Standard rotates every few years, investing too much in expensive dual lands might not be the best idea. πΈ
In Standard, your deck must contain at least 60 cards, including lands, creatures, and spells. You can have up to four copies of any non-basic land (such as dual lands) unless stated otherwise. This means you can include up to four of the same dual land to improve your mana base and consistency. β
Commander (or EDH) is where dual lands truly shine! Since this format doesnβt rotate, you can use some of the best dual lands ever printed, including:
For Commander, the stronger your mana base, the smoother your game. If you want a highly competitive deck, premium dual lands are a must-have. π―
Commander decks must contain exactly 100 cards, including your commander. Since Commander follows a singleton rule (except for basic lands), you can only have one copy of each non-basic land, including dual lands. This means you need to carefully select which dual lands best support your deck’s strategy. π€
While dual lands sound amazing, there are great reasons to stick with plain old basic lands:
So, should you get dual lands? It depends on your deck and playstyle. If youβre in Standard, check the current legal dual lands to optimize your mana base. In Commander, investing in good dual lands can be game-changing, but theyβre not always necessary, especially in budget decks. And if you want consistency, affordability, and resilience, thereβs no shame in rocking basic lands! π
At the end of the day, Magic: The Gathering is all about having funβwhether you’re slinging powerful spells with fancy dual lands or keeping it classic with good old basics. As long as you enjoy the game, youβre playing it right! π